generate reandom tunnelMsgID
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2
Tunnel.h
2
Tunnel.h
@@ -146,8 +146,6 @@ namespace tunnel
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private:
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bool m_IsRunning;
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bool m_IsTunnelCreated; // TODO: temporary
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uint32_t m_NextReplyMsgID; // TODO: make it random later
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std::thread * m_Thread;
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std::map<uint32_t, Tunnel *> m_PendingTunnels; // by replyMsgID
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std::mutex m_InboundTunnelsMutex;
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