failcount is reset on a peer that successfully connects. documented max_failcount and min_reconnect_time. implemented seed optimization for piece_picker (inc_refcount_all and dec_refcount_all), ticket #17
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@@ -249,12 +249,12 @@ namespace libtorrent
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*/
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}
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#endif
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/*
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if (i->index == piece_pos::we_have_index)
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{
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assert(t == 0 || t->have_piece(index));
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assert(i->downloading == 0);
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/*
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// make sure there's no entry
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// with this index. (there shouldn't
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// be since the piece_map is piece_pos::we_have_index)
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@@ -265,6 +265,7 @@ namespace libtorrent
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assert(m_piece_info[i][j] != index);
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}
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}
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*/
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}
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else
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{
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@@ -278,7 +279,7 @@ namespace libtorrent
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assert (i->index < vec.size());
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assert(vec[i->index] == index);
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}
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/*
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for (int k = 0; k < int(m_piece_info.size()); ++k)
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{
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for (int j = 0; j < int(m_piece_info[k].size()); ++j)
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@@ -287,8 +288,9 @@ namespace libtorrent
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|| (prio > 0 && prio == k && int(i->index) == j));
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}
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}
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}
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*/
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}
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int count = std::count_if(m_downloads.begin(), m_downloads.end()
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, has_index(index));
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if (i->downloading == 1)
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@@ -589,6 +591,133 @@ namespace libtorrent
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}
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}
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void piece_picker::inc_refcount_all()
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{
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TORRENT_PIECE_PICKER_INVARIANT_CHECK;
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assert(m_files_checked_called);
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// in general priority = availability * 2
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// see piece_block::priority()
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// this will insert two empty vectors at the start of the
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// piece_info vector. It is done like this as an optimization,
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// to swap vectors instead of copying them
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while (m_piece_info.size() < 3
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|| (!m_piece_info.rbegin()->empty())
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|| (!(m_piece_info.rbegin()+1)->empty()))
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{
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m_piece_info.push_back(std::vector<int>());
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}
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assert(m_piece_info.rbegin()->empty());
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assert((m_piece_info.rbegin()+1)->empty());
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typedef std::vector<std::vector<int> > piece_info_t;
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for (piece_info_t::reverse_iterator i = m_piece_info.rbegin(), j(i+1)
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, k(j+1), end(m_piece_info.rend()); k != end; ++i, ++j, ++k)
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{
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k->swap(*i);
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}
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assert(m_piece_info.begin()->empty());
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assert((m_piece_info.begin()+1)->empty());
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// now, increase the peer count of all the pieces.
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// because of different priorities, some pieces may have
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// ended up in the wrong priority bucket. Adjust that.
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for (std::vector<piece_pos>::iterator i = m_piece_map.begin()
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, end(m_piece_map.end()); i != end; ++i)
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{
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int prev_prio = i->priority(m_sequenced_download_threshold);
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++i->peer_count;
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// if the assumption that the priority would
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// increase by 2 when increasing the availability
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// by one isn't true for this particular piece, correct it.
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// that assumption is true for all pieces with priority 0 or 1
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int new_prio = i->priority(m_sequenced_download_threshold);
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if (prev_prio == 0 && new_prio > 0)
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{
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add(i - m_piece_map.begin());
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continue;
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}
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if (new_prio == 0)
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{
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assert(prev_prio == 0);
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continue;
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}
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if (new_prio == prev_prio + 2)
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continue;
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move(prev_prio + 2, i->index);
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}
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}
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void piece_picker::dec_refcount_all()
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{
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TORRENT_PIECE_PICKER_INVARIANT_CHECK;
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assert(m_files_checked_called);
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assert(m_piece_info.size() >= 2);
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assert(m_piece_info.front().empty());
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// swap all vectors two steps down
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if (m_piece_info.size() > 2)
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{
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typedef std::vector<std::vector<int> > piece_info_t;
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for (piece_info_t::iterator i = m_piece_info.begin(), j(i+1)
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, k(j+1), end(m_piece_info.end()); k != end; ++i, ++j, ++k)
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{
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k->swap(*i);
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}
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}
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else
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{
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m_piece_info.resize(3);
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}
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if (m_piece_info.size() & 1 == 0)
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{
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// if there's an even number of vectors, swap
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// the last two to get the same layout in both cases
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m_piece_info.rend()->swap(*(m_piece_info.rend()+1));
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}
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assert(m_piece_info.back().empty());
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// first is the vector that were
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// bumped down to 0. The should always be moved
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// since they have to be removed or reinserted
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std::vector<int>().swap(m_piece_info.front());
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for (std::vector<piece_pos>::iterator i = m_piece_map.begin()
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, end(m_piece_map.end()); i != end; ++i)
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{
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int prev_prio = i->priority(m_sequenced_download_threshold);
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assert(i->peer_count > 0);
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--i->peer_count;
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// if the assumption that the priority would
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// decrease by 2 when decreasing the availability
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// by one isn't true for this particular piece, correct it.
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// that assumption is true for all pieces with priority 0 or 1
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if (prev_prio == 0)
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{
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assert(i->priority(m_sequenced_download_threshold) == 0);
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continue;
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}
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int new_prio = i->priority(m_sequenced_download_threshold);
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if (new_prio == prev_prio - 2) continue;
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// if this piece was pushed down to priority 0, it was
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// removed
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if (prev_prio == 2)
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{
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assert(new_prio > 0);
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add(i - m_piece_map.begin());
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continue;
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}
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// if this piece was one of the vectors that was pushed to the
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// top, adjust the prev_prio to point to that vector, so that
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// the pieces are moved from there
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if (prev_prio == 1) prev_prio = m_piece_info.size();
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move(prev_prio - 2, i->index);
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}
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}
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void piece_picker::inc_refcount(int i)
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{
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// TORRENT_PIECE_PICKER_INVARIANT_CHECK;
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