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This commit is contained in:
Arvid Norberg
2004-02-24 23:55:42 +00:00
parent ed7c5e6d13
commit 6d614bc6d3
8 changed files with 54 additions and 13 deletions

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@@ -116,6 +116,16 @@ version of boost, `boost 1.30.2`__.
__ http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=8041&release_id=178835
There are two versions of the socket code, one that works with unix systems (and bsd-sockets) and
one that uses winsock. If you're building in windows, the file ``socket_win.cpp`` is supposed to
be included in the build while ``socket_bsd.cpp`` is supposed to be excluded.
The file abstraction has the same kind of separation. There's one ``file_win.cpp`` which
relies on windows file API that supports files larger than 2 Gigabytes. This does not work
in vc6 for some reason, possibly because it may require windows NT and above. The other file,
``file.cpp`` is the default implementation that simply relies on the standard library's fstream,
and as a result does not support files larger than 2 Gigabytes.
release and debug builds
------------------------