don't destruct sessions in global destructors
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@@ -64,11 +64,6 @@ bool on_alert(alert const* a)
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return false;
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}
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// these are declared before the session objects
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// so that they are destructed last. This enables
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// the sessions to destruct in parallel
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std::vector<session_proxy> sp;
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void cleanup()
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{
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error_code ec;
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@@ -80,6 +75,9 @@ void cleanup()
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void test_transfer(settings_pack const& sett)
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{
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// this allows shutting down the sessions in parallel
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std::vector<session_proxy> sp;
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cleanup();
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settings_pack pack = sett;
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@@ -163,7 +161,7 @@ void test_transfer(settings_pack const& sett)
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if (st2.state != torrent_status::downloading)
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{
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static char const* state_str[] =
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static char const* state_str[] =
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{"checking (q)", "checking", "dl metadata"
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, "downloading", "finished", "seeding", "allocating", "checking (r)"};
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std::cerr << "st2 state: " << state_str[st2.state] << std::endl;
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@@ -368,7 +366,6 @@ done:
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fprintf(stderr, "ses2 failed to reconnect to ses1!\n");
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TEST_CHECK(st2.is_seeding);
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// this allows shutting down the sessions in parallel
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sp.push_back(ses1.abort());
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sp.push_back(ses2.abort());
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}
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