added an sample configuration file for codeswarm
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125
codeswarm/i2p.config
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125
codeswarm/i2p.config
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# This is a sample configuration file for code_swarm
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# Frame width
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Width=1024
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# Frame height
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Height=768
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# Input file
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InputFile=/tmp/i2p.xml
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# Particle sprite file
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ParticleSpriteFile=src/particle.png
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#Font Settings
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Font=SansSerif
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FontSize=10
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BoldFontSize=14
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# Project time per frame
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MillisecondsPerFrame=21600000
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# Maximum number of Background processes
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MaxThreads=4
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# Optional Method instead of MillisecondsPerFrame
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#FramesPerDay=4
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# Background in R,G,B
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Background=0,0,0
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# Color assignment rules
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# Keep in order, do not skip numbers. Numbers start
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# at 1.
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#
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# Pattern: "Label", "regex", R,G,B, R,G,B
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# Label is optional. If it is omitted, the regex
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# will be used.
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#
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ColorAssign1="I2P/core",".*//core.*", 0,0,255, 0,0,255
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ColorAssign2="I2P/router",".*//router.*", 0,255,255, 0,255,255
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ColorAssign3="I2P/apps",".*apps.*", 102,0,255, 102,0,255
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ColorAssign4="Dijjer","i2p.eepdijj.*", 255,0,0, 255,0,0
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ColorAssign5="Syndie","i2p.syndie.*", 255,255,0, 255,255,0
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ColorAssign6="www","i2p.www.*", 119,68,119, 119,68,119
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ColorAssign7="i2host","i2host.*", 136,51,17, 136,51,17
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ColorAssign8="opentracker","i2p.i2p-opentracker.*", 250,110,110, 250,110,130
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ColorAssign9="iMule","i2p.i2p.iMule.*", 238,102,68, 238,102,68
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#ColorAssign10="other", ".*", 238,68,119, 238,68,119
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# Save each frame to an image?
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TakeSnapshots=true
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# Where to save each frame
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SnapshotLocation=/tmp/frames/code_swarm-#####.png
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# Draw names (combinatory) :
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# Draw sharp names?
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DrawNamesSharp=true
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# And draw a glow around names? (Runs slower)
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DrawNamesHalos=true
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# Draw files (combinatory) :
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# Draw sharp files
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DrawFilesSharp=false
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# Draw fuzzy files
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DrawFilesFuzzy=true
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# Draw jelly files
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DrawFilesJelly=false
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# Show the Legend at start
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ShowLegend=true
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# Show the History at start
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ShowHistory=true
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# Show the Date at start
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ShowDate=true
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# Show edges between authors and files, mostly for debug purpose
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ShowEdges=false
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# Turn on Debug counts.
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ShowDebug=false
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# Natural distance of files to people
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EdgeLength=25
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# Amount of life to decrement
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EdgeDecrement=-2
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FileDecrement=-2
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PersonDecrement=-1
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#Speeds.
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#Optional: NodeSpeed=7.0, If used, FileSpeed and PersonSpeed need not be set.
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#
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FileSpeed=7.0
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PersonSpeed=2.0
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#Masses
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FileMass=1.0
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PersonMass=10.0
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# Life of an Edge
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EdgeLife=250
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# Life of a File
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FileLife=200
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# Life of a Person
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PersonLife=255
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# Highlight percent.
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# This is the amount of time that the person or
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# file will be highlighted.
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HighlightPct=5
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## Physics engine selection and configuration
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# Directory physics engine config files reside in.
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PhysicsEngineConfigDir=physics_engine
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# Force calculation algorithms ("PhysicsEngineLegacy", "PhysicsEngineSimple"...) :
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PhysicsEngineSelection=PhysicsEngineLegacy
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# OpenGL is experimental. Use at your own risk.
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UseOpenGL=false
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